Legend Of Mir

In early twenty-something Park Kwan Ho created the Legend Of Mir greater than two decades earlier, he was driven mostly by his love and passion for online gaming.


Currently, at 48, the one-time game hobbyist is lastly beginning to taste the economic success that has eluded him because he started Wemade in 2000, thanks to the release of Mir’s 4 iterations in August this year.


Based on blockchain technology, Mir 4 allows online gamers to transform in-game properties into tradeable crypto coins while their characters quest and fight in the online world. While this category is described play-to-earn, many customers likewise invest cash in preventing hrs of “grinding” to obtain the resources needed to begin making crypto.
Mr. Park is among an expanding plant of developers seeking to reshape an industry that sees substantial wealth creation as the coronavirus pandemic fuels the need for online home entertainment. Mir, based on missions that gamers have to complete in a mythical world of beasts and warriors, has drawn countless individuals who log in from nations from Belgium to Brazil and the Philippines. Shares of Wemade have surged virtually 620 percent this year, MIR 4 giving the company a market value of estimated about US$ 3.9 billion (S$ 5.3 billion).


His 45 percent stake in Wemade is worth concerning US$ 1.7 billion. But nearly 70 percent of his shares are vowed as collateral. That means he is not yet part of SK’s pantheon of self-made video gaming billionaires such as Netmarble’s Mr. Bang Jun-hyuk, as well as Krafton’s Mr. Chang Byung-gyu.
Of the 14.8M shares Mr. Park holds, 10.3M were vowed between 2013 and 2020 with(IBK) Industrial Bank of Korea, NongHyup Bank, IBK Securities, and Samsung Stocks.

As a company major in college in the mid-1990s, Mr. Park established video games as a member of a shows club.
” I was respectable at shows as well as coding, so I believed perhaps it ‘d be fun to make an occupation of it,” he stated. “Initially, I did not have any type of plan to start my firm.” When Wemade launched the second version of Mir in China in the very early 2000s, it handled to subscribe 500 million gamers at one factor. However, in succeeding years, the company stumbled as it obtained involved in lengthy lawful fights overseas to stop pirated duplicates.


With the development of the metaverse and blockchain, the digital-ledger modern technology that makes Bitcoin work, he is looking to take advantage of the growing demand for play-to-earn video games. “It was wishful thinking at first to produce a virtual world where people are enabled to make money while playing a video game,” he said. “That’s currently possible with the advancement of modern blockchain technology, as well as the current rise in share costs is reflective of our vision.”

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His following action was a venture into the world of cryptocurrencies. In 2018, he developed the blockchain unit Wemade Tree, and the company provided its coin Wemix in 2020.
Wemade spent 80 billion won (S$ 91.3 million) in Vidente, the single-biggest shareholder of crypto exchange Bithumb. In Mir’s Oriental fantasy-based virtual globe, players can trade 100,000 systems of Darksteel right into one Draco token, which then can be exchanged Wemix. The worth of Wemix rose to as high as 3,587 won on Sept 19, up 426 percent from the settlement on Oct 28 when the coin was listed, according to Bithumb. “Business started off as a video gaming company; today, our dream is to expand the Wemix ecological community and also the virtual world that’s built upon the network,” he stated.


After Mir 4 was released in (SK) South Korea last year, Wemade’s revenue leaped 147 percent to a document high in the initial quarter of this year from a year previously, according to an earnings statement. The MIR 4 company, which is based in Pangyo near Seoul, rolled out Mir 4 to 170 countries in August.
Wemade has enhanced its servers almost fifteenfold to 163 in less than two months to stay on top of demand while preparing to introduce Mir 4 in China.


China’s regulators are reviewing brand-new games to determine whether they fulfill more stringent requirements around material and defenses for youngsters. Beijing has also banned all cryptocurrency transactions.
” I am very curious about understanding how China’s crackdown will certainly unravel and also just how various countries will certainly apply policies on the blockchain industry,” Mr. Park said. “There’s so much to worry about as well as be planned for because I learned for many years that also a small risk can take down a company.”

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